Our team
Unity Developer
Interview
Álvaro is a Unity Developer at Taproom. He loves working with the team, asking other team members when he’s stuck, and being creative. Read the full interview and find out what he would do if he won the lottery.
Answer: It was a matter of luck, my school sent me to Taproom as an intern after I finished my studies.
A: I think the best of it is seeing the actual results of all that code you have been working on.
A: One of the best tips I could share is working as a team. Communication is key in this role, if you are stuck with a problem for too long always try asking another team member.
Also, being creative is very important even for programmers. We search for the most optimal solution, so always try to think out of the box.
A: Recently some friends and I participated in a 2-week-long game jam. It was the first time we all worked together, and the result was pretty cool so I’m really proud of all the work we did.
A: Honestly, I organize my day using the typical wall calendar. I don’t use any apps or super innovative tools.
A: In the video games industry, I expect a change in how we tell stories. By using more tools, video games provide us and distancing ourselves more from the tools used in films or books.
I think we need to improve, even more, the accessibility of the games we make. Not all games care about having such easy things as changing the size of subtitles so we need to work on these features a lot.
A: Not really but I try to send as little as possible.
A: Discord. There I talk with my friends, we share pics, videos… I have it open almost all day long.
A: I like to entertain myself by reading a book or playing video games, after all the work I need some time to relax and not think too much.
A: I would buy a house and invest the rest of the money in making video games, that’s what I love to do so I have it clear.